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Lord Drex
Prime Explorations
0
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Posted - 2012.07.16 12:31:00 -
[1] - Quote
Gatecamping is heavily in favor of those that live in the lower sec areas. Choke points kill high sec ppl adventuring into low/ null. Everyone looses except the laziest players that sit and watch all day.
Pvp skills are about PvP, gate camp are gankers, no skills required just like carebears.
Fix it and low/null will be busy!
Many ideas - damage dampening effect around sec changing gates? - dampening lock time effect? - alternate pay gates? - npc jump services? - jump into gate at > 100km?
Pvp is a skill that we learn to be good at and should be proud of our kills! Gate campers are just gang gankers, sadly no skills required.
AND
Add high sec pirate gates into dead space? Give high sec some pvp easy to access areas?
Give us easier options to mix it up!!! |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 12:41:00 -
[2] - Quote
Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 12:44:00 -
[3] - Quote
Rordan D'Kherr wrote:Yes, Eve is cruel.
PvP is not necessarily skill. PvP is blowing up other ships, no matter which way. Or are you talking about "eHonor"? Plz tell me that you don't. If so: No cookie for you.
I say let them look around then pod them. Options for all, not lazy camping over a beer. |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 12:47:00 -
[4] - Quote
Johan Civire wrote:Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec.
Spoken by an old character that missed the point. This is about getting interaction. As usual the oldies can't think of change.
Change, evolve, make eve better for new players to pvp |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 12:51:00 -
[5] - Quote
*** I get it, null is for oldies
Sadly eve is funded by oldies and new blood is slow to come in. How long has it been since I've talked to a new player and not a new alt or character?
Fresh meat is fun haha |

Lord Drex
Prime Explorations
0
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Posted - 2012.07.16 12:55:00 -
[6] - Quote
Dave stark wrote:don't like gatecamps, wants to go to null.
i have some bad news for you...
Read again, choke points from high to low or null
Protecting territory inside is different |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 14:14:00 -
[7] - Quote
Johan Civire wrote:Lord Drex wrote:Johan Civire wrote:Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec. Spoken by an old character that missed the point. This is about getting interaction. As usual the oldies can't think of change. Change, evolve, make eve better for new players to pvp nah i dont miss the point you got ownd perhaps by gatecampers. The gate camps fits easy for noobs. people that are fresh in the game the getting a shower that eve is dangers and you need to be aware of this. Gate campers is like a wake up call. Dont change what is not broken.
Oh it's easy to get through a gate camp if you only want to play the frigate or covertops game. Don't we want better ships coming through except by mistake?
Open borders, choke points anyways.
And can't ppl defend their null except through camping. Then do it. |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 14:17:00 -
[8] - Quote
Danny Diamonds wrote:Aruken Marr wrote:Danny Diamonds wrote:Aruken Marr wrote:I think these old geezers are more against allowing everyone and his dog to roam around the space they work to protect/control. If you want to explore the game the focus should be to make friends and work as a team to do that. Isn't that what the campers have done to get to that position in the first place? Are you saying it is too much work to actually have to hunt down infiltrators and fight them in a fair fight? No. I'm saying every Tom, **** and Harry shouldn't be able to move in and out of losec/nullsec with impunity when people are working as a team to prevent that. Both sides should always have to work to obtain the upper hand. What you talk about gives the upper hand to the gate crasher, especially the gate crasher who already knows what he's doing. Tipping the scales in the way you suggest ignores the fact that there are already people who know how to avoid/break/destroy said camps. Also why does it have to fair? I only meant "fair" in terms of not taking advantage of someone passing a transition and waiting for a screen load. Hunt them down in a 20-man fleet or hotdrop a few carriers on their BS. That is all good. Note, AGAIN-- I have said like 5 times now my stance is in regards to HI-LOW transitions, NOT NULL. They are not the same. You do know the difference right?
Your right re lo null. I generalized the 2 since for CBs it the same basic issue.
As for lag, that's hard for ccp to resolve if the end user has a slownpc or connection. |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 14:22:00 -
[9] - Quote
Aruken Marr wrote:Danny Diamonds wrote:Aruken Marr wrote:I think these old geezers are more against allowing everyone and his dog to roam around the space they work to protect/control. If you want to explore the game the focus should be to make friends and work as a team to do that. Isn't that what the campers have done to get to that position in the first place? Are you saying it is too much work to actually have to hunt down infiltrators and fight them in a fair fight? No. I'm saying every Tom, **** and Harry shouldn't be able to move in and out of losec/nullsec with impunity when people are working as a team to prevent that. Both sides should always have to work to obtain the upper hand. What you talk about gives the upper hand to the gate crasher, especially the gate crasher who already knows what he's doing. Tipping the scales in the way you suggest ignores the fact that there are already people who know how to avoid/break/destroy said camps.Also why does it have to fair? edit- bolded the important part.
1st did the name **** really get edited out. Wow haha
It's not about balance. Eve is not about being fair.. It's real..
It's about getting more people to come into low and null. Improving the fun and more action in roams.
Ease the barriers to low or rather null, and those highseccers will come down. We all wi ! |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 14:57:00 -
[10] - Quote
Solstice Project wrote:How about you find some friends instead and go start shooting these people ?
Stupid.
Anger management issues aside, it about getting more into null DF
As for reality, anyone noob can find a null corp to join, sure.
The point AGAIN, is to get interaction that woks both ways. Spawn camping is for the weak and of course drunk. The drunks I don't mind. Hey it's a handicapped camp and that's cool by me lol |
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Lord Drex
Prime Explorations
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Posted - 2012.07.16 15:48:00 -
[11] - Quote
Sabrina Solette wrote:Only been into low-sec twice, once to 0.0 and did not see anyone enroute and once through a gate camp in a shuttle guess they were getting bored as they were so slow to react, only one even bothered to try and target me and he started that too late.
Shuttles make my whole point! Who wants to pvp with shuttles and covertops?
Give me fighting chance or fair warning at entry points. ... And in return null gets newer people that have a chance to get in.
If the spawn campers can't handle the slightest challenge then at least NCP null gates should have proximity ship count alerts before jumping. It's NPR space so go sown camp your own sov space.
I know, here come the cries of outrage from the same old same old, don't know how to do it any other way crowd
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Lord Drex
Prime Explorations
4
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Posted - 2012.07.16 15:53:00 -
[12] - Quote
Quote: I want players to have a chance to see other aspects of the game. Many are not as adventurous as those of us who have spent time in Low/Null.
Then screw them. Low/null is for the adventurous and less risk-averse among us, not the timid. The timid should stay in high sec or play a game more to their liking.
Quote: The "EVE is hard herp derp" mantra is over used and childish. Well no shyte, it is hard? Wow, I haven't heard that 1,000 times. What has been tried, has thus far failed to get more players into lowsec. Change is needed.
Changes do not mean it gets easier. Make it harder on gate campers in HI-LOW transitions.
This is wrong on all levels. "Change" is not needed, "GOOD Change" is welcomed. "More people" isn't always better.
"EVE is hard" is not herp derp, it's WHY people like me play the game.
Why must EVERY game have mass appeal, can we not have one game, just one good, harsh nichce game out of the thousands of themparks that exist, that doesn't try to "make it all better" for everyone? [/quote]
Look at growth stats, not returnies that will just leave again, look at new blood stats!
Evolve or in time LOTRO will be your only choice. Games fade when only the old have a voice. |

Lord Drex
Prime Explorations
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Posted - 2012.07.16 17:38:00 -
[13] - Quote
SO MUCH THIS lol.
I think you've pointed out the basic psychological difference between your average high sec living forum poster and the rest of us. High Sec coddles players, if someone is "mean" to them, the game will make them lose their ship unless the aggressors pay hard earned isk for a still easily avoidable war dec. Entitlement breeds entitlement.
Our 1st inclination is to do something against someone doing something to me, because I understand that CCP (by making eve) provides me with a background in which to play, but does NOT insure positive outcomes.
Their 1st inclination is to cry foul to the game makers because the outcome was bad, as if CCP somehow promised them a good outcome.
If the High Sec crowd were like "us",Hulkageddon wouldn't be an issue because they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol. [/quote]
Most of Eve vs null sec? See youve missed the whole point.
AGAIN, getting ppl into null is the point. Make the entrance way work. The 'entrance', or door ... Get it... How you enter DF |

Lord Drex
Prime Explorations
6
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Posted - 2012.07.16 19:30:00 -
[14] - Quote
Life in eve... Industrialists, explorers, traders, pve'rs VS the rebels.. Pvp'rs
Just be happy CCP loves the goons accounts and CCP loves isks sinks |
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